The map on which players play in Old World is filled with geography inspired by real-world Earth and, as such, will contain many familiar features, including mountains, rivers, grasslands, volcanoes - among others. Here we list the effect of the various features.
|Tile Type||Movement Cost||Attack/Defense Bonus||Resources|
Note: movement will be always a minimum cost of 1 order.
|Tile Feature||Defending vs Ranged|
In order to give more life to these features, some of them have been given names - as was done previously also in Civilization VI - though it does not affect gameplay. Here we list all known names for these features. They seem to appear randomly.
- The Tiber
- Tigris River
- Euphrates River
- Amu Darya
- Hallacmon River
- Maritsa River
- The Nile
- White Nile
- Caucasus Mountains
- Simien Mountains